CADA CITY COM UM ID
1° vou mostra os ID de todos os mapas.
FurnitureStore = 10001,
MineL = 10003,
MineR = 10004,
MineLL = 10005,
MineLLL = 10006,
MineLLR = 10007,
MineLR = 10008,
MineLRR = 10009,
MineLRL = 10010,
MineRL = 10011,
MineRR = 10012,
MineRRL = 10013,
MineRRR = 10014,
MineRLL = 10015,
MineRLR = 10016,
Desert = 1000,
AncientMaze = 1001,
TwinCity = 1002,
Mine = 1003,
Promotion = 1004,
PKArena = 1005,
Stables = 1006,
BirthVillage = 1010,
PhoenixCastle = 1011,
RebirthMap = 1012,
HalkingCave = 1013,
BanditCave = 1014,
BirdIsland = 1015,
TombBatCave = 1016,
AdvanceZone = 1017,
ApeMoutain = 1020,
DesertCity = 1000,
Moonspring = 1000,
WaterFallCave = 1011,
MapleForest = 1011,
LoveCanyon = 1020,
ReedsIsland = 1015,
DreamLand = 1012,
WonderLand = 1013,
DragonPool = 1014,
KylinCave = 1016,
DisCity = 1039,
Market = 1036,
lottery = 700,
desert = 1000,
d_antre01 = 1001,
newplain = 1002,
mine01 = 1003,
forum = 1004,
arena = 1005,
horse = 1006,
star01 = 1100,
star02 = 1101,
star03 = 1102,
star04 = 1103,
star05 = 1104,
star10 = 1105,
star06 = 1106,
star07 = 1107,
star08 = 1108,
star09 = 1109,
smith = 1007,
ColorsShop = 1008,
grocery2 = 1009,
newbie = 1010,
woods = 1011,
sky = 1012,
tiger = 1013,
dragon = 1014,
island = 1015,
qiling = 1016,
warena = 1017,
CTFMap = 1018,
larena = 1019,
canyon = 1020,
mine = 1021,
brave = 1022,
mineone = 1025,
minetwo = 1026,
minethree = 1027,
minefour = 1028,
mineone2 = 1029,
minetwo2 = 1030,
minethree2 = 1031,
minefour2 = 1032,
newbie2 = 1035,
mineone3 = 5000,
prison = 6000,
street = 1036,
factionblack = 1037,
GuildWar = 1038,
TrainingGround = 1039,
skycut = 1040,
skymaze = 1041,
prison2 = 6001,
lineuppass = 1042,
lineup = 1043,
lineup2 = 1044,
lineup3 = 1045,
lineup4 = 1046,
lineup5 = 1047,
lineup6 = 1048,
lineup7 = 1049,
lineup8 = 1050,
riskisland = 1051,
skymaze1 = 1060,
skymaze2 = 1061,
skymaze3 = 1062,
star = 1064,
boa = 1070,
parena1 = 1080,
parena2 = 1081,
newcanyon = 1075,
newwoods = 1076,
newdesert = 1077,
newisland = 1078,
mysisland = 1079,
riskisland1 = 1063,
idlandmap = 1082,
parenam = 1090,
parenas = 1091,
house01 = 1098,
house03 = 1099,
sanctuary = 1601,
task01 = 1201,
task02 = 1202,
task04 = 1204,
task05 = 1205,
task07 = 1207,
task08 = 1208,
task10 = 1210,
task11 = 1211,
StoneCity = 1213,
islandsnail = 1212,
desertsnail = 1213,
canyonfairy = 1214,
woodsfairy = 1215,
newplainfairy = 1216,
minea = 1500,
mineb = 1501,
minec = 1502,
mined = 1503,
Lab1 = 1351,
Lab2 = 1352,
Lab3 = 1353,
Lab4 = 1354,
//PK Maps of city's
slpk = 1505,
hhpk = 1506,
blpk = 1507,
ympk = 1508,
mfpk = 1509,
faction01 = 1550,
faction012 = 1551,
grocery3 = 1510,
forum1 = 1511,
tiger1 = 1512,
jokul01 = 1615,
tiemfiles = 1616,
tiemfiles1 = 1617,
HellGate = 2021,
HellSquare = 2022,
HellSloister = 2023,
HellSigil = 2024,
cordiform = 1645,
faction2 = 1560,
faction3 = 1561,
forum2 = 1707,
Gulf = 1700,
Huis4 = 601,
fairylandPK07 = 1760,
kunlun1 = 1712,
kunlun2 = 1713,
kunlun3 = 1714,
kunlun4 = 1715,
kunlun5 = 1716,
kunlun6 = 1717,
kunlun7 = 1718,
kunlun8 = 1719,
kunlun9 = 1720,
Halloween2007d = 1763,
Halloween2007c = 1764,
Halloween2007b = 1765,
Halloween2007a = 1766,
Halloween2007Boss = 1767
BOM 1º ABRA O NAVICAT DEPOIS ABRA A TABLE "cq_npc"
EM "mapid" VOCE ESCOLHE O ID DO MAPA QUE VOCE QUER COLOCAR O NPC POR EXEMPLO MARKET SE NAO ME ENGANO EH 1036
PRONTO ELE ESTA EM MARKET COM O ID 1036 AGORA TEMOS QUE COLOCAR A CORDENADA DELE...
AINDA NA "cq_npc" VAI TER "cellx" ELA EH A CORDENADA DO EIXO EM X COLOQUE A CORDENADA DESEJADA..E DEPOIS VAI TER A "elly"
ELA EH A CORDENADA EM EIXO Y COLOQUE A CORDENADA DESEJADA.
AI VAI FICAR ASSIM:
VAMOS COLOCAR EM MARKET.. VAI FICAR ASSIM "mapid" 1036 "celly" 252 "elly" 244
NESSA CORDENADA KI EU FIZ VAI FICAR ASSIM MARKET 252.244
EH ISSO SE AJUDEI THX DUVIDAS EH SO POSTAR..